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The AGA Experience 3
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AGA Experience Volume 3 (1997)(NFA - SAdENESS)[!].iso
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amifig2.4
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fig.man
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FIG(1) USER COMMANDS FIG(1)
NAME
fig - Facility for Interactive Generation of figures
SYNOPSIS
fig [ -r ] [ file ]
DESCRIPTION
Fig is a menu-driven tool that allows the user to draw and
manipulate objects interactively on the screen of a Sun
Workstation. It can only be run within the SunWindows
environment and requires a three-button mouse. File speci-
fies the name of a file to be edited. The description of
objects in the file will be read at the start of fig.
The output from fig can be printed by first using f2p (fig
to pic(1) translator, also known by its previous name
ftop(1L)) to translate it into pic(1) language. The pic(1)
file can be saved and edited like ordinary text file. To
print the file one should issue the command:
pic file | troff
adding any required options to the invocation of troff(1).
The file may be used in conjunction with any other troff(1)
preprocessors.
Another way to produce a hrad copy is to use f2ps (the fig
to postscript translator) to produce a postscript file from
fig file. The postscript file can be sent directly to a
postscript printer via lpr(1).
OPTIONS
-r Change the position of the panel window to the right of
the canvas window (default: left).
GRAPHICAL OBJECTS
The objects in fig are divided into primitive objects and
compound object. The primitive objects are: ARC, CIRCLE,
CLOSED SPLINE, ELLIPSE, POLYLINE, POLYGON, SPLINE, and TEXT.
A primitive can be moved, rotated, flipped, copied or
erased. A compound object is composed of primitive objects.
The primitive objects that constitute a compound can not be
individually modified, but they can be manipulated as an
entity; a compound can be moved, rotated, flipped, copied or
erased. An extra function that can be applied to a compound
object is scaling, which is not available for primitive
objects.
DISPLAY WINDOWS
Three windows comprise the display area of fig: the panel
window the message window, and the canvas window. The mes-
sage window always appears below the others; it is the area
in which messages are sent and received. from the The menu
window can be placed to the left or right of the the canvas
window (default: left).
POP-UP MENU
The pop-up menu appears when the right mouse button is
pressed with the cursor positioned within the canvas window.
Positioning the cursor over the desired menu entry and
releasing the button selects a menu entry.
There are a number of file accessing functions in the pop-up
menu. Most of the time when one of these functions is
selected, the user will be asked for a file name. If the
specified file can be located and the access permission are
granted, fig will carry out the function. However in case
things go wrong, fig will abort the function and printed the
causes on the message window.
Undo Undo the last object creation or modification.
Redisplay
Redraw the canvas.
Remove all
Remove all objects on the canvas window (can be
undone).
Edit file ...
The current contents of the canvas are cleared and
objects are read from the specified file. The user
will be asked for a file name. This file will become
the current file.
Save Save the current contents of the canvas in the current
file. If no file is being edited, the user will be
asked for a file name as in the "Save in ..." function.
Read file ...
Read objects from the specified file and merge them
with objects already shown on the canvas. (The user
will be asked for a file name.)
Save as ...
Save objects on the screen into a file specified by the
user. (The user will be asked for a file name.)
Status
Show the name of the current file and directory.
Change Directory
Change the working directory. Any file name without a
full path name will employ the current working direc-
tory.
Save & Exit
Save the objects in the current file and exit from fig.
If there is no current file, the user will be asked for
a file name. No confirmation will be asked.
Quit Exit from fig, discarding all objects. The user will be
asked to confirm the action, by clicking the left but-
ton.
Save as BITMAP ...
Create a bitmap picture of the drawings for use with
other tools (for example, for use as an icon). The
smallest rectangular area of pixels that encompasses
the figure is written to the named file (the user will
be asked for a file name) from top row to bottom and
left to right (in Sun raster format). Only TEXT
objects that are parts of compound objects will be
treated as parts of the picture; other texts are saved
as objects in fig format following the bitmap data.
The coordinates of these text objects can be used to
identify locations on the bitmap.
MENU WINDOW MANIPULATION FUNCTIONS
Icons in the menu window represent object manipulation func-
tions, modes and other drawing or modification aids. Mani-
pulation functions are selected by positioning the cursor
over it and clicking the left mouse button. The selected
icon is highlighted, and a message describing its function
appears in the message window.
The left and middle buttons are used to creat and modify
objects in the canvas window. Most actions start with
clicking of the left button and end with clicking of the
right button. There is no need to hold down a button while
positioning the cursor.
MENU WINDOW COMMAND DESCRIPTIONS
Entries in the panel window can be classified into two
categories: object creation/modification/removal commands
(only one of which may be active at any one time), and draw-
ing aids (which act as toggle switches). There are two ways
for drawing circles, two for ellipses, two for splines and
two for closed splines. There are two basic splines. One
is the interpolated spline in which the spline pass thorough
the entered points (knots). The other is the normal spline
in which on control points are passed by the spline (except
for the two end points in the open spline).
OBJECT CREATION/MODIFICATION/REMOVAL
Multiple commands are grouped thematically in the following
descriptions (which is listed alphabetically).
ADD/DELETE ARROWS
Add or delete arrow heads for POLYLINE, POLYGON, SPLINE
or CLOSED SPLINE objects (points of a BOX can not be
added or deleted).
ADD/DELETE POINTS
Add or delete points for POLYLINE, POLYGON, SPLINE or
CLOSED SPLINE objects (points of a BOX can not be added
or deleted).
ARC Create an arc. Specify three points using the left
button.
BOX Create rectangular boxes. Start with the left button
and terminate with the right button.
BREAK COMPOUND
Break a compound object to allow manipulation of its
component parts. Click the left button on the bounding
box of the compound object.
CIRCLE
Create circles by specifying their radii or diameters.
Click the left button on the canvas window, move the
cursor until the desired radius or diameter is reached,
then click the middle button to terminate. The circle
will be drawn after the pressing of the middle button.
CLOSED INTERPOLATED SPLINE
Create closed or periodic splines. The function is
similar to POLYGON except that a closed interpolated
spline is drawn. The spline will pass through the
points (knots).
CLOSED SPLINE
Create closed or periodic spline objects. The function
is similar to POLYGON except that a closed spline will
be drawn instead of polygon. The entered points are
just control points; i.e., the spline will not pass any
of these points.
COPY Copy object. Click the left button over part of the
object to be copied (for CIRCLE and ELLIPSE objects,
position on their circumferences). Drag the object to
the desired position and click the middle button. This
function as well as the following three functions
(MOVE, MOVE POINT, REMOVE) will cause point markers
(manipulation aids) to be shown on the canvas window.
There are no markers for CIRCLE or ELLIPSE objects.
ELLIPSE
Create ellipses using the same procedure as for the
drawing of circles.
GLUE Glue the primitive objects within a bounding box into a
compound object (the bounding box itself is not part of
the figure; it is a visual aid for manipulating the
compound).
INTERPOLATED SPLINE
Create (cubic spline) spline objects. Enter control
vectors in the same way as for creation of a POLYLINE
object. At least three points (two control vectors)
must be entered. The spline will pass through the
entered points.
MOVE Move objects in the same way as in COPY.
MOVE POINT
Modify the position of points of POLYLINE, BOX,
POLYGON, ELLIPSE, ARC and SPLINE objects. Click the
left button over the desired point, reposition the
point, and click the middle button. Note that BOX and
POLYGON objects are internally stored as POLYLINE
objects, and therefore moving certain points may open
these objects.
POLYGON
Same as POLYLINE except that a line segment is drawn
connecting the first and last points entered.
POLYLINE
Create polylines (line segments connecting a sequence
of points). Enter points by clicking the left button
at the desired positions on the canvas window. Click
the middle button to terminate.
REMOVE
Remove (or delete) objects.
SCALE COMPOUND
Only compound objects can be scaled. Click the left
button on a corner of the bounding box, stretch the
bounding box to the desired size, and click the middle
button.
SPLINE
Create (quadratic spline) spline objects. Enter con-
trol vectors in the same way as for creation of a POLY-
LINE object. At least three points (two control vec-
tors) must be entered. The spline will pass only the
two end points.
TEXT Create text strings. Click the left button at the
desired position on the canvas window, then enter text
from the keyboard. Terminate by clicking the middle
button or typing the return key.
TURN Turn POLYGON into a CLOSED INTERPOLATED SPLINE object,
or turn POLYLINE into a INTERPOLATED SPLINE object.
DRAWING AIDS
Drawing aids act as toggle switches. More than one can be
selected at a time (except for GRID and the line drawing
modes).
AUTO FORWARD/BACKWARD ARROW
Automatically add forward/backward arrow heads to POLY-
LINE, SPLINE or ARC objects.
FLIP Invert the object (middle button) or produce a mirror-
image copy of an object (left button). Point to part of
the object ("the handle"), click the appropriate but-
ton.
GRID Display either the quarter- or half-inch grids (left
button).
MAGNET
Round points to the nearest 1/16 of an inch. This
affects every function, and is provided as an alignment
aid.
UNRESTRICTED
Allow lines to be drawn with any slope.
MANHATTAN
Enforce drawing of lines in the horizontal and vertical
direction only. Both MANHATTAN and MOUNTAIN can be
turned on simultaneously. The creations of POLYGON,
POLYLINE and SPLINE objects are affected by these two
modes.
MOUNTAIN
Enforce drawing of only diagonal lines. Both MANHATTAN
and MOUNTAIN can be turned on simultaneously. The crea-
tions of POLYGON, POLYLINE and SPLINE objects are
affected by these two modes.
MANHATTAN MOUNTAIN
Allow lines to be drawn at any slope allowed when in
MOUNTIAIN or MANHATTAN modes.
LATEX LINE
Allow lines to be drawn only at slopes which can be
handled by LaTeX picture environment lines: slope =
x/y, where x,y are integers in the range [-6,6].
LATEX VECTOR
Allow lines to be drawn only at slopes which can be
handled by LaTeX picture environment vectors: slope =
x/y, where x,y are integers in the range [-4,4].
ROTATE
Rotate the object (middle button) or copy (left button)
+90 degrees.
SOLID/DASHED LINE STYLE
Toggle between solid and dashed line styles. The dash
length is fixed at 0.05 inch.
BUGS
Text strings will appear differently on hard copy, because
the display fonts are fixed-width fonts while the fonts used
by pic(1) are variable-width fonts.
A double quote in a text string should be preceded by a back
slash if the it is to be printed through pic(1).
Objects that extend beyond the canvas window may cause image
shrinkage in hard copy printed by pic(1), since it will try
to fit every object onto a single 8.5" x 11" page.
Ellipses which are too narrow may cause fig to loop forever.
Objects which are created while one of the grids is on may
appear ragged. This can be corrected by selecting Redisplay
from the pop-up menu.
The X11 cursors are not the original ones but chosen from
X11's cursor font.
Righthand panel is not supported. It should be possible to
do that but Ken was too lazy.
SEE ALSO
Brian W. Kernighan PIC - A Graphics Language for Typesetting
User Manual
col(1) ditroff(1), eqn(1), f2p(1), f2ps(1), man(7), me(7),
ms(7), pic(1), tbl(1), troff(1),
ACKNOWLEDGEMENT
Many thanks goes to Professor Donald E. Fussell who inspired
the creation of this tool.
AUTHOR
Supoj Sutanthavibul
University of Texas at Austin
(supoj@sally.UTEXAS.EDU)
Manual page modified by R. P. C. Rodgers, UCSF School of
Pharmacy, San Francisco, CA 94118
Frank Schmuck of Cornell contributed the LaTeX line drawing
modes.